سرور کیټونه دا پاڼه له انګلیسي ژبې ژباړل شوې ده. که دواړه سره توپیر ولري، انګلیسي پاڼه سمه ده. انګلیسي پاڼه ولولئ
ستاسو سرور د ځای پر ځای کولو هغه نیمه ده چې رازونه ساتي. د سرور کیټ ستاسو د ژبې د Lingara کتابتون رانغاړي، نو ستاسو د OAuth کلاینټ سره ننوځي او ستاسو د لوبغاړو لپاره ټوکنونه جوړوي، هغه ویبهوکونه چیکوي چې Lingara یې تاسو ته لېږي، او لوبغاړي ړنګوي کله چې ووځي. لاندې نمونې په هره ژبه کې همغه ګامونه تعقیبوي.
یو مېټر شوی کلاینټ جوړ کړئ
په کنسول کې یو OAuth کلاینټ جوړ کړئ او په مېټر شوي پلان یې کېږدئ. هغه ته embed:mint ورکړئ، هغه سکوپ چې ټوکنونه جوړوي او لوبغاړي ړنګوي. په بل هر پلان کلاینټ ته دا سکوپ نه ورکول کېږي. هغه ته هر هغه سکوپ هم ورکړئ چې غواړئ ستاسو د لوبغاړو ټوکنونه یې ولري، ځکه چې یو ټوکن یوازې هغه سکوپونه لرلی شي چې ستاسو کلاینټ یې لري. embed:mint پخپله هېڅکله لوبغاړي ته نه ورکول کېږي.
د کلاینټ پېژندنه او راز د خپل سرور په چاپیریال کې وساتئ، هېڅکله په لوبه یا پاڼه کې نه.
خپل وېب origins ثبت کړئ
د وېبپاڼې ویجټ داسې ټوکن ته اړتیا لري چې د پاڼې په origin پورې تړلی وي. په کنسول کې، د خپل کلاینټ په تنظیماتو کې هر هغه origin لېست کړئ چې ستاسو ویجټ پرې چلېږي، لکه https://www.example.com. تاسو تر 10 پورې لېست کولی شئ. یو origin یو scheme، یو host او یو اختیاري port دی، بې له لارې. د پراختیا لپاره، په خپل یوه port د loopback یو origin هم اجازه لري، لکه http://localhost:5173. یو ټوکن یوازې له هماغه دقیق origin څخه منل کېږي چې د هغه لپاره جوړ شوی و، نو هغه ټوکن چې د بل هر origin لپاره جوړ شوی وي د API لخوا ردېږي. لوبه هېڅ origin ته اړتیا نه لري.
یو ټوکن جوړ کړئ
ټوکن د خپل ننوتلو تر شا جوړ کړئ: ستاسو د ټوکن لاره لومړی خپله ناسته چیکوي، او یوازې بیا د هغه لوبغاړي لپاره ټوکن جوړوي. په لاره کې د هرې ناستې لپاره د غوښتنو کچه محدوده کړئ. د جوړولو غوښتنه درې برخې اخلي:
player_ref: د لوبغاړي لپاره ستاسو خپله حواله، د UTF-8 له 1 تر 128 بایټونو پورې. Lingara یوازې د هغې هش ساتي.
scopes: تر 5 پورې، له هغو څخه چې د لوبغاړي ټوکن یې لرلی شي: events:read، events:write، lesson_plans:read، lesson_plans:write او embed:play. که یې پرېږدئ، ټوکن د هغو ټولو هغه لري چې ستاسو کلاینټ یې لري.
origin: د وېبپاڼې لپاره، د پاڼې origin، چې باید یو له هغو وي چې تاسو ثبت کړي. د لوبې لپاره یې پرېږدئ.
ځواب token، expires_at، expires_in (هماغه د پای ته رسېدو وخت په ثانیو کې، د هغې وسیلې لپاره چې پر ساعت یې باور نه شئ کولی)، subject، د ټوکن scopes، او account_linked لري، چې وايي آیا لوبغاړي خپل د Lingara حساب تړلی دی. subject لوبغاړی ستاسو کلاینټ ته پېژني، او د هغه په اړه هره پېښه یې وړي.
ټوکن او د هغه د پای ته رسېدو وخت لوبغاړي ته هماغسې ورکړئ لکه څنګه چې د کیټ لاسپارونه یې لیکي، د خپلې ناستې له لارې او هېڅکله په URL کې نه، او ځواب د Cache-Control: no-store سره ولېږئ. د لوبغاړي کیټ بیا غوښتنه کوي کله چې ټوکن د پای ته رسېدو وخت ته نږدې شي؛ ټوکن هېڅکله نه تازه کېږي.
ویبهوک خپل لوبغاړي ته ولېږدوئ
Lingara هر هغه ویبهوک لاسلیکوي چې تاسو ته یې لېږي. کیټ ته د غوښتنې خام بدن ورکړئ، د JSON له هر تحلیل مخکې، ځکه چې لاسلیک د هغه بایټونه پوښي. کیټ لاسلیک چیکوي او هغه لوبغاړی لټوي چې د پېښې subject یې نوموي، ستاسو په خپل یوه جدول کې، ستاسو د لوبغاړو تر څنګ، چې هر subject ستاسو player_ref ته ورسوي. هغه لوبغاړی چې حساب تړي دوه subjects لري، نو د subject ستون یوازینی وساتئ او پرېږدئ چې یو player_ref دوه ځله راشي.
لېږل لږ تر لږه یو ځل کېږي: د هغې پېښې پېژندنه پرېږدئ چې تاسو دمخه اداره کړې وي. په 10 ثانیو کې ځواب ورکړئ، او هر ورو کار په خپل یوه قطار کې واچوئ.
یو لوبغاړی ړنګ کړئ
د خپل حساب ړنګولو له لارې، لوبغاړی د هغه د player_ref په مرسته ړنګ کړئ. Lingara هر هغه ټوکن لغوه کوي چې لوبغاړی یې لري او هر هغه څه لرې کوي چې د هغه لپاره یې ساتي. د نامعلوم لوبغاړي ړنګول هم بریالي کېږي، نو کال بیا بیا کول خوندي دي. د خپلو معلوماتو ړنګول ستاسو خپله دنده پاتې کېږي.
هغه لوبغاړی چې خپل د Lingara حساب راوړي
هغه لوبغاړی چې خپل د Lingara حساب لري کولی شي هغه وتړي، نو د هغه تمرین او پلانونه په هماغه حساب کې پاتې کېږي. تر اوسه هېڅ کیټ دا نه رانغاړي؛ دا ستاسو له سرور څخه د API دوه کالونه دي.
ستاسو سرور د authorization-code جریان د هماغه کلاینټ سره چلوي چې ټوکنونه جوړوي، د PKCE په کارولو: لوبغاړی په خپل براوزر کې ننوځي او موافقه کوي، هېڅکله ستاسو د لوبې دننه نه، او ستاسو سرور کوډ د خپل راز سره بدلوي. په هغې موافقې کې embed:play او هر هغه سکوپ وغواړئ چې ټوکنونه پرې جوړوئ، او events:read پکې شامل کړئ، که نه نو کله چې لوبغاړی خپل حساب وتړي د هغه په اړه به هېڅ نه اورئ.
بیا linkEmbedPlayer د هغه سپارل شوي ټوکن سره کال کړئ چې هغه بدلون ورکړی و، هېڅکله د خپل کلاینټ خپل ټوکن سره نه. د هغه ځواب دا لري:
status: linked کله چې همدې کال تړاو جوړ کړ، existing کله چې دمخه فعال و؛
subject، د حساب subject، چې د لوبغاړي پېښې یې له اوس وروسته وړي؛
previous_subject، د مېلمه subject، چې د هغه پخوانۍ پېښې یې ساتي؛
linked_at، کله چې تړاو جوړ شو؛
scopes، تر ټولو زیات چې د دې لوبغاړي ټوکن اوس لرلی شي؛
carried، هغه قطارونه چې دې کال حساب ته ولېږدول، د هر جدول لپاره؛
kept، هغه قطارونه چې له مېلمه سره یې پرېښودل، لکه یو پلان چې لا لیکل کېږي.
تړاو بیا بیا کول خوندي دي، او تکرار هغه څه لېږدول بشپړوي چې kept یې راپور کوي. هغه پېښې چې هر یو subject وړي همغه player_ref ته ولېږدوئ. د لوبغاړي لپاره ستاسو راتلونکی ټوکن جوړول account_linked ریښتیا ځوابوي، او تاسو لا هم د هغه څه پیسې ورکوئ چې لوبغاړی یې کوي.
د تړاو د پای ته رسولو لپاره، unlinkEmbedPlayer د خپل کلاینټ خپل ټوکن سره کال کړئ. هېڅ شی بېرته مېلمه ته نه ځي. زده کوونکی هم کولی شي تړاو پخپله پای ته ورسوي، په «تړل شوي اپلیکیشنونه» کې د ستاسو اپلیکیشن په لرې کولو.
د کوډ بېلګې ژبه TypeScript Rust Go Java Kotlin Ruby PHP C# TypeScript
npm i @lingara/embed@0.1.0-alpha.6 @lingara/api Rust
cargo add lingara-embed@0.1.0-alpha.6 --features server
cargo add lingara tokio --features tokio/full Go
go get github.com/Spinning-Cat-Studios/lingara_embeddable_sdk/go@v0.1.0-alpha.6 Java
< dependency >
< groupId >com.getlingara</ groupId >
< artifactId >lingara-embed-server-java</ artifactId >
< version >0.1.0-alpha.6</ version >
</ dependency > Kotlin
implementation ( "com.getlingara:lingara-embed-server-kotlin:0.1.0-alpha.6" ) Ruby
gem install lingara-embed -v 0.1.0-alpha.6
# or, in a Gemfile:
# gem "lingara-embed", "0.1.0-alpha.6" PHP
composer require spinningcatstudios/lingara-embed:0.1.0-alpha.6 spinningcatstudios/lingara:@alpha
# The lingara library sends through Symfony HttpClient (or Guzzle 7):
composer require symfony/http-client nyholm/psr7 C#
< PackageReference Include = "Lingara.Embed.Server" Version = "0.1.0-alpha.6" /> د کوډ بېلګې ژبه TypeScript Rust Go Java Kotlin Ruby PHP C# TypeScript
const lingara = new Lingara ({ clientId: process.env. LINGARA_CLIENT_ID , clientSecret: process.env. LINGARA_CLIENT_SECRET })
const server = new EmbedServer (lingara, { directory })
// POST /lingara/token, behind your own sign-in. Rate-limit it per session.
export async function token ( request : Request ) : Promise < Response > {
const user = await signedInUser (request)
if (user === null ) return new Response ( null , { status: 401 })
const minted = await server. mintToken (user.id, { origin: 'https://www.example.com' })
return new Response ( tokenHandoff (minted), { headers: { 'content-type' : 'application/json' , 'cache-control' : 'no-store' } })
} Rust
/// `POST /lingara/token`: your own route, behind your own session, and
/// rate-limited per session. The widget calls it with same-origin cookies.
pub async fn token_route ( State (app) : State < AppState >, headers : HeaderMap ) -> impl IntoResponse {
let Some (player_ref) = current_player ( & headers) else {
return ( StatusCode :: UNAUTHORIZED , [( header :: CACHE_CONTROL , "no-store" )], String :: new ());
};
// This page's origin, one of your client's embed origins. A game's own
// server mints without one.
let options = MintOptions { origin : Some ( "https://game.example" . into ()), .. MintOptions :: default () };
match app . embed . mint_token ( & player_ref, options) .await {
// {"token":"lgr_et_…","expires_at":"…"}
Ok (minted) => ( StatusCode :: OK , [( header :: CACHE_CONTROL , "no-store" )], token_handoff ( & minted)),
Err (_) => ( StatusCode :: BAD_GATEWAY , [( header :: CACHE_CONTROL , "no-store" )], String :: new ()),
}
} Go
// POST /lingara/token: your own route, behind your own session, and
// rate-limited per session. The widget calls it with same-origin cookies.
return func ( w http . ResponseWriter , r * http . Request ) {
playerRef, ok := currentPlayer (r) // your user, never a value from the request body
if ! ok {
http. Error (w, "sign in first" , http.StatusUnauthorized)
return
}
minted, err := embed. MintToken (r. Context (), playerRef, lingaraembed . MintOptions {
Origin: "https://game.example" , // this page's origin, one of your client's embed origins
})
if err != nil {
http. Error (w, "no token" , http.StatusBadGateway)
return
}
w. Header (). Set ( "Content-Type" , "application/json" )
w. Header (). Set ( "Cache-Control" , "no-store" )
_, _ = w. Write (lingaraembed. TokenHandoff (minted)) // {"token":"lgr_et_…","expires_at":"…"}
} Java
import com.getlingara.client.LingaraClient;
import com.getlingara.client.MintedToken;
import com.getlingara.embed.server.EmbedServer;
import com.getlingara.embed.server.MintOptions;
import com.getlingara.embed.server.PlayerDirectory;
import com.getlingara.embed.server.TokenHandoff;
import com.sun.net.httpserver.HttpExchange;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
// Once, at startup. The credentials are your metered client's (lgr_ci_…,
// lgr_cs_…), from the environment; never ship them to a device.
LingaraClient client =
LingaraClient. builder ()
. clientCredentials (
System. getenv ( "LINGARA_CLIENT_ID" ), System. getenv ( "LINGARA_CLIENT_SECRET" ))
. build ();
EmbedServer embed = EmbedServer. of (client, players);
// POST /lingara/token: your own route, behind your own login, rate-limited
// per session. Every call is one mint; the widget calls it with
// same-origin cookies.
String playerId = currentPlayer (exchange);
if (playerId == null ) {
exchange. sendResponseHeaders ( 401 , - 1 );
return ;
}
MintedToken minted =
embed. mintToken (playerId, MintOptions. none (). withOrigin ( "https://game.example" ));
byte [] body = TokenHandoff. body (minted). getBytes (StandardCharsets.UTF_8);
exchange. getResponseHeaders (). set ( "Content-Type" , "application/json" );
exchange. getResponseHeaders (). set ( "Cache-Control" , "no-store" );
exchange. sendResponseHeaders ( 200 , body.length); // {"token":"lgr_et_…","expires_at":"…"}
exchange. getResponseBody (). write (body);
exchange. close (); Kotlin
import com.getlingara.embed.server.kotlin.EmbedServer
import com.getlingara.embed.server.kotlin.PlayerDirectory
import com.getlingara.embed.server.kotlin.tokenHandoff
import com.getlingara.kotlin.LingaraClient
import io.ktor.http.ContentType
import io.ktor.http.HttpHeaders
import io.ktor.http.HttpStatusCode
import io.ktor.server.response.header
import io.ktor.server.response.respond
import io.ktor.server.response.respondText
import io.ktor.server.routing.Route
import io.ktor.server.routing.post
// Once, at startup. The credentials are your metered client's (lgr_ci_…,
// lgr_cs_…), from the environment; never ship them to a device.
val client =
LingaraClient {
clientCredentials (System. getenv ( "LINGARA_CLIENT_ID" ), System. getenv ( "LINGARA_CLIENT_SECRET" ))
}
val embed = EmbedServer (client, players)
// POST /lingara/token: your own route, behind your own login, rate-limited
// per session. Every call is one mint; the widget calls it with
// same-origin cookies.
post ( "/lingara/token" ) {
val playerId = call.request.headers[ "X-Example-Player" ] ?: return @post call. respond (HttpStatusCode.Unauthorized)
val minted = embed. mintToken (playerId, origin = "https://game.example" )
call.response. header (HttpHeaders.CacheControl, "no-store" )
call. respondText ( tokenHandoff (minted), ContentType.Application.Json) // {"token":"lgr_et_…","expires_at":"…"}
} Ruby
# POST /lingara/token, behind your own sign-in. Rate-limit it per session.
def self.token (env, server)
player = env[ "warden" ] &. user or return [ 401 , {}, []]
minted = server. mint_token (player. id . to_s , origin: "https://game.example" )
[ 200 , { "content-type" => "application/json" , "cache-control" => "no-store" }, [ Lingara :: Embed . token_handoff (minted)]]
end PHP
use Lingara\Client ;
use Lingara\Embed\EmbedServer ;
use Lingara\Embed\TokenHandoff ;
// Once, at startup. The credentials are your metered client's (lgr_ci_…,
// lgr_cs_…), from the environment; never ship them to a device.
function embedServer ( \PDO $db) : EmbedServer
{
$client = new Client (
clientId : getenv ( 'LINGARA_CLIENT_ID' ) ?: null ,
clientSecret : getenv ( 'LINGARA_CLIENT_SECRET' ) ?: null ,
);
return new EmbedServer ($client, new PdoPlayerDirectory ($db));
}
// POST /lingara/token: your own route, behind your own login. Rate-limit it
// per session; every call is one mint.
function tokenRoute ( EmbedServer $embed) : void
{
session_start ();
$playerId = $_SESSION[ 'player_id' ] ?? null ;
if ( ! is_string ($playerId)) {
http_response_code ( 401 );
return ;
}
$minted = $embed -> mintToken ($playerId, origin : 'https://game.example' );
header ( 'Content-Type: application/json' );
header ( 'Cache-Control: no-store' );
echo TokenHandoff :: body ($minted); // {"token":"lgr_et_…","expires_at":"…"}
} C#
// One EmbedServer for the process: it caches the client-credentials token.
var lingara = new EmbedServer ( new EmbedServerOptions
{
ClientId = Environment. GetEnvironmentVariable ( "LINGARA_CLIENT_ID" ) ! , // lgr_cid_…
ClientSecret = Environment. GetEnvironmentVariable ( "LINGARA_CLIENT_SECRET" ) ! , // lgr_cs_…, from your secret store
}, new SqlPlayerDirectory (db));
// Your own session says who the player is. Rate-limit this route per session.
app. MapPost ( "/lingara/token" , async ( ClaimsPrincipal user , CancellationToken ct ) =>
{
var playerRef = user. FindFirstValue (ClaimTypes.NameIdentifier);
if (playerRef is null )
{
return Results. Unauthorized ();
}
// This page's origin, one of your client's embed origins. A game's server omits it.
var minted = await lingara. MintTokenAsync (playerRef, new MintOptions { Origin = "https://game.example" }, ct);
return Results. Text (TokenHandoff. Body (minted), "application/json" ); // {"token":"lgr_et_…","expires_at":"…"}
}). RequireAuthorization (). RequireRateLimiting ( "lingara-token" ); د کوډ بېلګې ژبه TypeScript Rust Go Java Kotlin Ruby PHP C# TypeScript
// From your own account-deletion path: revokes the player's tokens at
// Lingara, then forgets their rows. Deleting your own data stays yours.
export async function deleteAccount ( userId : string ) : Promise < void > {
await server. deletePlayer (userId)
} Rust
// Revokes every token the player holds, then forgets their subjects.
// An unknown player is a success; on a failure the row is kept.
app . embed . delete_player (player_ref) .await? ; Go
// From your own account-deletion path: revokes every token the player
// holds and forgets their subjects. An unknown player is a success.
if err := embed. DeletePlayer (r. Context (), playerRef); err != nil {
var apiErr * lingara . APIError
if errors. As (err, & apiErr) {
return apiErr // the library's own error: Status, Code, RetryAfter
}
return err
} Java
// From your account-deletion path: revokes every token the player holds and
// forgets their subjects. An unknown player is a success, so a retry is safe.
embed. deletePlayer (playerId); Kotlin
// From your account-deletion path: revokes every token the player holds and
// forgets their subjects. An unknown player is a success, so a retry is safe.
embed. deletePlayer (playerId) Ruby
# From your account-deletion path: revokes the player's tokens at Lingara
# and forgets their rows. An unknown player is a success.
def self.delete_account (server, player)
server. delete_player (player. id . to_s )
end PHP
use Lingara\Embed\EmbedServer ;
// From your own account-deletion path: revokes the player's tokens at
// Lingara, then forgets their subjects. An unknown player is a success too,
// so a retry is safe; on a failure the rows are kept.
function deleteAccount ( EmbedServer $embed, \PDO $db, string $playerId) : void
{
$embed -> deletePlayer ($playerId);
$delete = $db -> prepare ( ' DELETE FROM players WHERE id = ?' ) ?: throw new \RuntimeException ( 'cannot prepare' );
$delete -> execute ([$playerId]);
} C#
// From your own account-deletion path: revokes the player's tokens at
// Lingara, then forgets their subjects. An unknown player is a success.
app. MapDelete ( "/account" , async ( ClaimsPrincipal user , CancellationToken ct ) =>
{
var playerRef = user. FindFirstValue (ClaimTypes.NameIdentifier) ! ;
await lingara. DeletePlayerAsync (playerRef, ct);
// …then delete your own rows for this player.
return Results. NoContent ();
}). RequireAuthorization (); د کوډ بېلګې ژبه TypeScript Rust Go Java Kotlin Ruby PHP C# TypeScript
// Your own table, beside your players:
// CREATE TABLE lingara_players (player_ref TEXT NOT NULL, subject TEXT NOT NULL UNIQUE);
// CREATE INDEX ON lingara_players (player_ref);
class PlayerTable implements PlayerDirectory {
async remember ( playerRef : string , subject : string ) : Promise < void > {
await db. query ( 'INSERT INTO lingara_players (player_ref, subject) VALUES ($1, $2) ON CONFLICT (subject) DO UPDATE SET player_ref = $1' , [playerRef, subject])
}
async playerRefFor ( subject : string ) : Promise < string | undefined > {
const rows = await db. query <{ player_ref : string }>( 'SELECT player_ref FROM lingara_players WHERE subject = $1' , [subject])
return rows[ 0 ]?.player_ref
}
async forget ( playerRef : string ) : Promise < void > {
await db. query ( 'DELETE FROM lingara_players WHERE player_ref = $1' , [playerRef])
}
}
const directory = new PlayerTable ()
const router = new PlayerRouter ({ secrets: process.env. LINGARA_WEBHOOK_SECRET ?? '' , directory })
// POST /lingara/webhook. Pass the raw body: the signature covers its bytes.
export async function webhook ( request : Request ) : Promise < Response > {
const body = new Uint8Array ( await request. arrayBuffer ())
const status = await router. handle (body, request.headers, async ({ event , playerRef }) => {
// Delivery is at least once: skip an event.id you have already seen.
// Answer within 10 s; enqueue anything slow and return.
if (playerRef !== null && event.type === 'practice.completed' ) await practiceJobs. enqueue (playerRef, event.id)
})
return new Response ( null , { status })
} Rust
// Every live secret: two during a rotation, so either one verifies.
let webhook = lingara :: events :: Webhook :: with_secrets ( env ( "LINGARA_WEBHOOK_SECRETS" ) . split ( ',' )) ? ;
let router = PlayerRouter :: new (webhook, players);
/// `POST /lingara/webhook`: the **raw** body, before any JSON parsing.
/// 204 handled, 401 a bad signature, 400 a malformed payload, 500 your
/// handler failed. Lingara redelivers every non-2xx; dedupe on the event id.
pub async fn webhook_route ( State (app) : State < AppState >, headers : HeaderMap , body : Bytes ) -> StatusCode {
let status = app
. router
. handle ( & body, & headers, | routed | async move {
match routed . player_ref {
Some (player) => println! ( "{} for {player}" , routed . event . event_type ()),
None => println! ( "{} for no player of ours" , routed . event . event_type ()),
}
Ok (()) // a slow handler enqueues and returns: delivery expects a 2xx within 10 s
})
.await ;
StatusCode :: from_u16 (status) . unwrap_or ( StatusCode :: INTERNAL_SERVER_ERROR )
}
/// Your own store, beside your player rows: `player_ref`, and `subject`
/// with a unique index (a player who links an account owns two subjects).
pub struct SqlPlayerDirectory {
pub pool : Arc <tokio :: sync :: Mutex < Vec <( String , String )>>>, // stands in for your database pool
}
impl PlayerDirectory for SqlPlayerDirectory {
fn remember <' a >( & ' a self , player_ref : & ' a str , subject : & ' a str ) -> BoxFuture <' a , Result <(), DirectoryError >> {
// INSERT INTO lingara_players (player_ref, subject) VALUES ($1, $2)
// ON CONFLICT (subject) DO UPDATE SET player_ref = excluded.player_ref
Box :: pin ( async move {
let mut rows = self . pool . lock () .await ;
rows . retain ( | (_, s) | s != subject);
rows . push ((player_ref . to_string (), subject . to_string ()));
Ok (())
})
}
fn player_ref_for <' a >( & ' a self , subject : & ' a str ) -> BoxFuture <' a , Result < Option < String >, DirectoryError >> {
// SELECT player_ref FROM lingara_players WHERE subject = $1
Box :: pin ( async move { Ok ( self . pool . lock () .await. iter () . find ( | (_, s) | s == subject) . map ( | (p, _) | p . clone ())) })
}
fn forget <' a >( & ' a self , player_ref : & ' a str ) -> BoxFuture <' a , Result <(), DirectoryError >> {
// DELETE FROM lingara_players WHERE player_ref = $1
Box :: pin ( async move {
self . pool . lock () .await. retain ( | (p, _) | p != player_ref);
Ok (())
})
}
} Go
// lingara_players(player_ref TEXT NOT NULL, subject TEXT NOT NULL UNIQUE),
// with a plain index on player_ref: one player may own several subjects.
type sqlPlayers struct { db * sql . DB }
func ( p sqlPlayers ) Remember ( ctx context . Context , playerRef , subject string ) error {
_, err := p.db. ExecContext (ctx, `INSERT INTO lingara_players (player_ref, subject) VALUES ($1, $2)
ON CONFLICT (subject) DO UPDATE SET player_ref = excluded.player_ref` , playerRef, subject)
return err
}
func ( p sqlPlayers ) PlayerRefFor ( ctx context . Context , subject string ) ( string , bool , error ) {
var playerRef string
err := p.db. QueryRowContext (ctx, `SELECT player_ref FROM lingara_players WHERE subject = $1` , subject). Scan ( & playerRef)
if errors. Is (err, sql.ErrNoRows) {
return "" , false , nil
}
return playerRef, err == nil , err
}
func ( p sqlPlayers ) Forget ( ctx context . Context , playerRef string ) error {
_, err := p.db. ExecContext (ctx, `DELETE FROM lingara_players WHERE player_ref = $1` , playerRef)
return err
}
// WebhookRoute is the webhook example.
func WebhookRoute ( db * sql . DB ) ( http . HandlerFunc , error ) {
router, err := lingaraembed. NewPlayerRouter ( sqlPlayers {db}, os. Getenv ( "LINGARA_WEBHOOK_SECRET" ))
if err != nil {
return nil , err // a malformed lgr_whsec_… fails here, at startup
}
return func ( w http . ResponseWriter , r * http . Request ) {
body, err := io. ReadAll (r.Body) // the raw body: verify before parsing
if err != nil {
w. WriteHeader (http.StatusBadRequest)
return
}
w. WriteHeader (router. Handle (r. Context (), body, r.Header, onEvent))
}, nil
}
func onEvent ( ctx context . Context , routed lingaraembed . RoutedEvent ) error {
// Delivery is at least once: skip an event.Meta().ID you have seen.
if e, ok := routed.Event.( lingara . PracticeCompleted ); ok && routed.Known {
slog. InfoContext (ctx, "practice completed" , "player" , routed.PlayerRef, "plan" , e.Data.PlanID)
}
return nil // a returned error answers 500, and Lingara redelivers
} Java
import com.getlingara.client.events.PracticeCompleted;
import com.getlingara.embed.server.PlayerDirectory;
import com.getlingara.embed.server.PlayerRouter;
import com.sun.net.httpserver.HttpExchange;
import java.io.IOException;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Optional;
import javax.sql.DataSource;
/**
* Your player directory, beside your player rows:
*
* <pre>
* CREATE TABLE lingara_players (player_ref TEXT NOT NULL, subject TEXT NOT NULL);
* CREATE UNIQUE INDEX ON lingara_players (subject);
* CREATE INDEX ON lingara_players (player_ref);
* </pre>
*/
public record JdbcPlayerDirectory (DataSource db) implements PlayerDirectory {
@ Override
public void remember (String playerRef , String subject ) {
update (
"INSERT INTO lingara_players (player_ref, subject) VALUES (?, ?)"
+ " ON CONFLICT (subject) DO UPDATE SET player_ref = excluded.player_ref" ,
playerRef,
subject);
}
@ Override
public Optional< String > playerRefFor (String subject ) {
try (Connection c = db. getConnection ();
PreparedStatement q =
c. prepareStatement ( "SELECT player_ref FROM lingara_players WHERE subject = ?" )) {
q. setString ( 1 , subject);
try (ResultSet row = q. executeQuery ()) {
return row. next () ? Optional. of (row. getString ( 1 )) : Optional. empty ();
}
} catch (SQLException e ) {
throw new IllegalStateException ( "the player directory failed" , e);
}
}
@ Override
public void forget (String playerRef ) {
update ( "DELETE FROM lingara_players WHERE player_ref = ?" , playerRef);
}
private void update (String sql , String... values ) {
try (Connection c = db. getConnection ();
PreparedStatement q = c. prepareStatement (sql)) {
for ( int i = 0 ; i < values.length; i ++ ) {
q. setString (i + 1 , values[i]);
}
q. executeUpdate ();
} catch (SQLException e ) {
throw new IllegalStateException ( "the player directory failed" , e);
}
}
}
// Once, at startup: your webhook secret (lgr_whsec_…) from the environment.
// A malformed secret fails here, not on the first delivery.
PlayerRouter router =
PlayerRouter. of ( new JdbcPlayerDirectory (db), System. getenv ( "LINGARA_WEBHOOK_SECRET" ));
// POST /lingara/webhook: hand handle() the raw bytes, before anything parses
// them, and send the status it returns with an empty body.
byte [] body = exchange. getRequestBody (). readAllBytes ();
int status =
router. handle (
body,
exchange. getRequestHeaders (),
routed -> {
// Delivery is at least once: skip an event.id you have seen.
if (routed. event () instanceof PracticeCompleted done
&& routed. playerRef (). isPresent ()) {
award (routed. playerRef (). get (), done);
}
});
exchange. sendResponseHeaders (status, - 1 );
exchange. close (); Kotlin
import com.getlingara.embed.server.kotlin.PlayerDirectory
import com.getlingara.embed.server.kotlin.PlayerRouter
import com.getlingara.kotlin.events.PracticeCompleted
import io.ktor.http.HttpStatusCode
import io.ktor.server.request.receive
import io.ktor.server.response.respond
import io.ktor.server.routing.Route
import io.ktor.server.routing.post
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext
import javax.sql.DataSource
/**
* Your player directory, beside your player rows:
*
* ```sql
* CREATE TABLE lingara_players (player_ref TEXT NOT NULL, subject TEXT NOT NULL);
* CREATE UNIQUE INDEX ON lingara_players (subject);
* CREATE INDEX ON lingara_players (player_ref);
* ```
*/
class JdbcPlayerDirectory (
private val db: DataSource ,
) : PlayerDirectory {
override suspend fun remember (
playerRef: String ,
subject: String ,
) = update (
"INSERT INTO lingara_players (player_ref, subject) VALUES (?, ?) " +
"ON CONFLICT (subject) DO UPDATE SET player_ref = excluded.player_ref" ,
playerRef,
subject,
)
override suspend fun playerRefFor (subject: String ): String ? =
withContext (Dispatchers.IO) {
db.connection. use { c ->
c. prepareStatement ( "SELECT player_ref FROM lingara_players WHERE subject = ?" ). use { q ->
q. setString ( 1 , subject)
q. executeQuery (). use { row -> if (row. next ()) row. getString ( 1 ) else null }
}
}
}
override suspend fun forget (playerRef: String ) = update ( "DELETE FROM lingara_players WHERE player_ref = ?" , playerRef)
private suspend fun update (
sql: String ,
vararg values: String ,
) {
withContext (Dispatchers.IO) {
db.connection. use { c ->
c. prepareStatement (sql). use { q ->
values. forEachIndexed { i, v -> q. setString (i + 1 , v) }
q. executeUpdate ()
}
}
}
}
}
// Once, at startup: your webhook secret (lgr_whsec_…) from the environment.
// A malformed secret fails here, not on the first delivery.
val router = PlayerRouter ( JdbcPlayerDirectory (db), System. getenv ( "LINGARA_WEBHOOK_SECRET" ))
// POST /lingara/webhook: hand handle() the raw bytes, before anything parses
// them, and send the status it returns with an empty body.
post ( "/lingara/webhook" ) {
val headers =
call.request.headers
. entries ()
. associate { it.key to it. value }
val status =
router. handle (call. receive < ByteArray >(), headers) { routed ->
// Delivery is at least once: skip an event.id you have seen.
val event = routed.event
val playerId = routed.playerRef
if (event is PracticeCompleted && playerId != null ) award (playerId, event)
}
call. respond (HttpStatusCode. fromValue (status))
} Ruby
# Your own table: CREATE TABLE lingara_players (player_ref TEXT NOT NULL,
# subject TEXT NOT NULL UNIQUE); CREATE INDEX ON lingara_players (player_ref).
# Any object answering these three methods is a directory; this one is over
# Sequel (`db = Sequel.connect(ENV.fetch("DATABASE_URL"))`).
class PlayerTable
def initialize (db)
@rows = db[ :lingara_players ]
end
def remember (player_ref, subject)
@rows. insert_conflict ( target: :subject , update: { player_ref: player_ref})
. insert ( player_ref: player_ref, subject: subject)
end
def player_ref_for (subject)
@rows. where ( subject: subject). get ( :player_ref )
end
def forget (player_ref)
@rows. where ( player_ref: player_ref). delete
end
end
# POST /lingara/webhook. Pass the raw body: the signature covers its bytes.
def self.webhook (env, router)
status = router. handle (env[ "rack.input" ]. read , env) do |routed|
# Delivery is at least once: skip an event.id you have already seen.
# Answer within 10 s; enqueue anything slow and return.
PracticeJobs . enqueue (routed. player_ref , routed. event ) if routed. player_ref
end
[status, {}, []]
end PHP
use Lingara\Embed\PlayerDirectory ;
use Lingara\Embed\PlayerRouter ;
use Lingara\Embed\RoutedEvent ;
use Lingara\Events\Generated\PracticeCompleted ;
use Psr\Http\Message\ServerRequestInterface ;
// POST /lingara/webhook, from any PSR-7 stack (or pass getallheaders()).
// Read the body exactly as received. handle() returns the status to send,
// with an empty body: 204, 401 a bad signature, 400 a malformed payload, 500
// your handler or directory threw. Lingara redelivers every non-2xx, and
// expects the 2xx within 10 s: enqueue slow work and return.
function webhookRoute ( ServerRequestInterface $request, \PDO $db) : int
{
$router = new PlayerRouter ( new PdoPlayerDirectory ($db), getenv ( 'LINGARA_WEBHOOK_SECRET' ) ?: '' );
return $router -> handle (( string ) $request -> getBody (), $request, static function ( RoutedEvent $routed) use ($db) : void {
$event = $routed -> event;
if ( ! $event instanceof PracticeCompleted || $routed -> playerRef === null ) {
return ; // your own subject, a deleted player, or another type
}
// Delivery is at least once: deduplicate on the event's id.
$insert = $db -> prepare ( ' INSERT INTO practice (event_id, player_id, plan_id) VALUES (?, ?, ?) ON CONFLICT (event_id) DO NOTHING' )
?: throw new \RuntimeException ( 'cannot prepare' );
$insert -> execute ([$event -> id, $routed -> playerRef, $event -> data -> getPlanId ()]);
});
}
// The directory, beside your players:
// CREATE TABLE lingara_players (player_ref TEXT NOT NULL, subject TEXT NOT NULL);
// CREATE UNIQUE INDEX ON lingara_players (subject);
// CREATE INDEX ON lingara_players (player_ref);
final class PdoPlayerDirectory implements PlayerDirectory
{
public function __construct (
private readonly \PDO $db,
) {}
public function remember ( string $playerRef, string $subject) : void
{
$this -> run ( ' INSERT INTO lingara_players (player_ref, subject ) VALUES (?, ?) '
. 'ON CONFLICT (subject) DO UPDATE SET player_ref = excluded.player_ref' , [$playerRef, $subject]);
}
public function playerRefFor ( string $subject) : ?string
{
$ref = $this -> run ( ' SELECT player_ref FROM lingara_players WHERE subject = ?' , [$subject]) -> fetchColumn ();
return is_string ($ref) ? $ref : null ;
}
public function forget ( string $playerRef) : void
{
$this -> run ( ' DELETE FROM lingara_players WHERE player_ref = ?' , [$playerRef]);
}
/** @param list < string > $args */
private function run ( string $sql, array $args) : \PDOStatement
{
$statement = $this -> db -> prepare ($sql) ?: throw new \RuntimeException ( 'cannot prepare a statement' );
$statement -> execute ($args);
return $statement;
}
} C#
public static partial class LingaraWebhook
{
public static void MapLingaraWebhook ( this WebApplication app , DbDataSource db )
{
// lgr_whsec_… from your secret store; pass both during a rotation.
var router = new PlayerRouter ( new SqlPlayerDirectory (db), Environment. GetEnvironmentVariable ( "LINGARA_WEBHOOK_SECRET" ) ! );
app. MapPost ( "/lingara/webhook" , async ( HttpRequest request , CancellationToken ct ) =>
{
using var body = new MemoryStream ();
await request.Body. CopyToAsync (body, ct); // the raw bytes: never a re-serialised object
var status = await router. HandleAsync (body. ToArray (), name => request.Headers[name]. FirstOrDefault (), async ( routed , token ) =>
{
// Delivery is at least once: skip an Event.Id you have seen. Enqueue
// slow work and return, since Lingara expects a 2xx within 10 s.
if (routed.PlayerRef is { } player && routed.Event.Type == "practice.completed" )
{
await SaveProgressAsync (db, player, routed.Event.Id, routed.Event.Data. GetRawText (), token);
}
}, ct);
return Results. StatusCode (status); // 204, 400, 401 or 500, always with an empty body
});
}
}
/// < summary >
/// Your player directory over your own database (PostgreSQL here):
/// < c >CREATE TABLE lingara_players (player_ref text NOT NULL, subject text PRIMARY KEY)</ c >
/// with < c >CREATE INDEX ON lingara_players (player_ref)</ c >. Unique on
/// < c >subject</ c > only: a player who links an account owns two subjects.
/// </ summary >
public sealed class SqlPlayerDirectory ( DbDataSource db ) : IPlayerDirectory
{
public async ValueTask RememberAsync ( string playerRef , string subject , CancellationToken ct = default )
{
await using var cmd = Command (db, "INSERT INTO lingara_players (player_ref, subject) VALUES ($1, $2) ON CONFLICT (subject) DO UPDATE SET player_ref = $1" , playerRef, subject);
await cmd. ExecuteNonQueryAsync (ct);
}
public async ValueTask < string ?> PlayerRefForAsync ( string subject , CancellationToken ct = default )
{
await using var cmd = Command (db, "SELECT player_ref FROM lingara_players WHERE subject = $1" , subject);
return await cmd. ExecuteScalarAsync (ct) as string ;
}
public async ValueTask ForgetAsync ( string playerRef , CancellationToken ct = default )
{
await using var cmd = Command (db, "DELETE FROM lingara_players WHERE player_ref = $1" , playerRef);
await cmd. ExecuteNonQueryAsync (ct);
}
internal static DbCommand Command ( DbDataSource db , string sql , params string [] values )
{
var cmd = db. CreateCommand (sql);
foreach ( var value in values)
{
var p = cmd. CreateParameter ();
p.Value = value;
cmd.Parameters. Add (p);
}
return cmd;
}
}